Roll It Up (Prototype)
Roll Up The World |
If you have no idea what you're looking at, go get some context first. Katamari Damacy is a surrealist Japanese video game series that broke all genres. That tiny little green guy is rolling around that sticky nodule-coated ball, and as he collects items, the ball grows bigger. You start off in a house picking up bugs and candy, and by the end of the game...
SO FUN.
Yesterday, I got a random idea. Make a paperclip holder out of Sculpey and rare earth magnets.
While discussing it on Twitter, someone pointed out that the Curie Point might thwart my plans, since polymer clay requires baking in the over to set, and heat can misalign the magic glue fairies inside the metal so they can't stick anymore.
Poly clay bakes at relatively low temperatures, and in theory should be low enough for neodymium to retain its animal magnetism, but someone linked someone else's project where oven-baking ruined perfectly good shiny metal miracles. So it was clear science needed to be committed.
The above prototype was a success. It is much tinier than the proposed clip-holder, but in true Katamari Damacy form, the Prince will role up some paperclips now, and grow in size, until in envelopes my pencils, my tea cup, Lorenz the Butterfly, Helga the Skull, the houseplant, Ryuk the Pomeranian, my desk, then finally the children, me, the house, and [SPOILER!] eventually the sun.
As you can clearly see, those paperclips are sticking to something. I swear it's not superglue. After heating, the magnet retained its usefulness. And the resulting product is adorable.
Now I've gone and told the end of the story, so now let's, not-quite-Memento-style, flashback in time to the beginning.
It's actually been a few years since I've done anything with polymer clay. It's a medium I'm well-familiar with. I first worked with it as a teen, as I had an infinite supply from my parent's craft store. Back then I made castles and fairies and dragons. Aside from the time I tried to make Gir, I've stayed away from replicating licensed memes, and instead stuck to original art, since I had some crazy idea maybe I could make money at it some day.
Freed from my delusions, I now realize the value of the medium for cheap knockoffs of other people's characters. fnord
For supplies, I have a ton of clay I bought in 2005 from my silly Lunafisk urban vinyl projects. Some of the tools I've had since I was 13, and those are still my favorites. There are lots of great websites for how to work with this stuff, so I won't go into detail. Let's just say my favored style has always been to try to do impossibly tiny things, and had I not gotten to do this tiny prototype version, it might have been almost boring.
I stole the magnets from my boy-child. I'd given them to him in the first place as a Christmas gift, so there.
Most of the clay is actually Premo, not Sculpey, but whatever. Apparently, it's An Artist's Dream Come True™, but other than that, it's just like Sculpey.
More pics:
Tip: Use tracing paper for a surface - easy cleanup! Also clear acrylic sheets work well. |
The Katamari grows bumps. Please ignore the Fimo. Fimo sucks. |
"Hello, I have no legs. teeheehee." |
On the baking tile. "Please don't cut me with that scalpel!" |
When doing science, always be sure to use precise instrumentation. |
Since I didn't know how hot it was, I set my timer for 8 minutes and waited, checking constantly by opening the door, causing heat to leave the oven rapidly, and when it didn't seem hot enough, I turned it up a little, and then decided to leave it in for less time, because, after all, it's a super-tiny piece, and small bakes faster than large projects.
Five minutes in, my daughter reminds me we have a brand new toaster oven. With a window.
Oh.
Next time.
When committing acts of science, try to reduce as many variables as possible. This is an example of all the things not to do.
Nevertheless, after approximately 15 minutes...
Put the "tiny" back into Destiny! |
Do-doo-doot-doo doo doo doo doo doot! |
Na NA nananana Na na na NA NA nana NAAAA! |
Labels: art, crafting, polymer clay, video games