Monday, August 6, 2012

DEFCON 20: The Badge Contest

DEFCON 20 = Best Defcon Evar.  For me at least.

This post is about the Badge Contest.  I have also written about the rest of the con, like how my reading went, the amazing parties, and the surprise talk by Kevin Mitnick I was lucky enough to catch.

Last year Roland and I spent a lot of time distracted by the first annual badge challenge.  I wrote about it here.  This year, I knew there would be another contest, and I debated whether I wanted to obsess over clues and miss a lot of talks.  I figured I'd play it by ear.

We did end up playing around with the badge challenge for a while... and we made zero progress in the first two days.  None.  Not a budge.  We decrypted one very simple newbie puzzle, which was just a clue to a real puzzle, and that's it.

This year's challenge was much, much harder.  Not a casual game, but hardcore mode.  The bar was frankly too high for amateur solvers.  We didn't expect to win this year.  After all, we're newbies.  But we did expect to get past the first level.

So unfortunately, this post is going to be more of a critique than a write-up of puzzle details.  It breaks my heart, because I know Lost puts his soul into giving people a good experience.  He's made it clear that he does not want to overly frustrate and that he wants to encourage everyone to participate.  Lost fills many, many shoes at the con, and I appreciate all he does.  Defcon was truly awesomesauce this year, and I'm sure a lot of that was due to his efforts.

However I'm a big believer in constructive critique, and in transparency, so here is a rundown of the frustrations that we experienced.  For actual detailed write-ups of the clues, there are two: 1o57.wikispaces.com and elegin.com.

The short answer is, there were too many locks, too many keys, and no way to tell which key fit what lock, or even which were keys or locks.  None of the first layer puzzles were easy, so we couldn't start eliminating factors from a huge pile of raw data.  The Mystery Challenge was also going on this year, which added to the confusion for those of us purely working the Badge Challenge.  At least one major clue has now been identified as mC (the circuit rotunda), and I now suspect several other clues we found (and spent time on) were part of the mC because they were not mentioned in the badge write-ups.  As novices, we had no way to distinguish the bC clues from the mC clues.

I arrived at Defcon on Thursday while Roland was still at BlackHat at Caesars Palace.  The news came pretty fast that we'd have to do some electronic badge hacks in order to solve the puzzle.  That intimidated me, and I almost decided to enjoy Defcon without the added distraction...

Then I found myself in the greater rotunda, staring at the numbers and the symbols, and I was hooked.  As with last year, I whipped out the notebook and started writing everything down.  Started taking pictures.  Started basic cryptanalysis.  For example, I immediately noticed the numbers in the greater rotunda were 1-26, so it was some kind of substitution cipher.  So far so good.

Then Roland arrived and we went at it for a few hours.  We had piles of crypto and clues, from the program, from the lanyards, from the badges, from the Defcon DVD, from other attendees, from around the con.  And...

We got nowhere.

Lost's Twitter hints weren't helpful.  Some of them were things we'd already gathered from the Badge Talk or other sources.  Like that we needed all three lanyards.  That we needed to use Quick Fox (the pangram clue already told us that).  Other tweets only added to the pile of data we had, with no arrows as to how to apply any of it.  At one point, based on a Tweet, we started trying to apply Rail Fence to all the codes, which was another big time waster.

Lost hinted at the hall signs, but I saw nothing.  Part of the problem was my mistaken assumption, based on last year's example, that all the signs were the same (so I only checked a couple of signs).  The other issue is that the special signs were stolen at some point, so it would have been impossible to notice them.  We had one of the sign codes from the DVD, but not the other two.

From a game design perspective, the first layer of puzzles was too hard and gave no encouraging breakthroughs.  Had we managed to unlock the second layer, it would have been easier, with lots of carrots.  The write-ups describe several URLs (unlocked by solving the difficult first layer puzzles) containing simple reversed-letter strings.  Easy-sauce.  Accessible.  (What to do with them would have been the challenging part.)

If the goal of the game is to get everyone involved, you have to make the first levels easy and rewarding.  On the first day, groups of random strangers were forming in the halls to examine the clues.  We were sharing, we were playing with the badges, we were taking pictures of each other's notes.  By Friday afternoon, the groups had dwindled to a few lone souls, and by Saturday, all but the most hardcore had given up.  The winner of the contest was a Mystery Challenge team.  I'm sure that wasn't the point.

It would have worked better had there been multiple easy first-layer ciphers all vaguely pointing to a deduction.  Some examples of "easy" ciphers might be: a brute-forceable cryptogram, clues hidden in the source of an HTML page, image steganography, an obvious OTP, ROT13, binary or hex.  Instead, there was a single Atbash code with a specific URL, which in and of itself might have been easy without the overwhelming distractions.

Atbash was totally fair.  It's simple enough, and listed at the top of the list on the Rumkin cipher reference  page.  But our chances of guessing or brute forcing this were reduced by all the other distractions and time wasters we tried based on other clues and obvious suspects, like multiple pangram cypher types, OTPs, Rail Fence...

Like rats (or polar bears) whacking at the food button, we eventually gave up when no pellets came out.

I have a few suggestions, from a game design perspective, which could help next years challenge be more fun and accessible.

First, have some method of separating the bC from the mC.  That may not be a problem next year since the rumor is that this year's mC was truly (and sadly) the last.  But if both are going on, maybe a "#bC" and "#mC" signature next to clues from each (as is done in Twitter).  Or create fictional characters who are leaving the clues, and include signatures (initials, a name, a symbol like a rose or Kanji character or the Eye of Horus).  Make it clear those are the rules, so that any beginner can quickly pattern-match and easily figure out, "This clue is not for me."  Of course this method will make it harder to place intentional red herrings, and it throws many forms of steganography right out, but ... maybe it doesn't have to. :)

Another thing would be to give hints as to which clue goes to what puzzle.  I'm not asking for dead giveaways, and I still want to be able to sort some things out.  I don't want to be applying all three forms of Quick Brown Fox (plus the Wizard's Pangram, et. al), to every single crypto at the con.  (To be fair, the pangram clue was right next to the puzzle it belonged to, but also to be fair, not all clues this year and last were so closely associated.)  So perhaps a color scheme - puzzles printed in green match clues printed in green.  Or some other scheme.. again, it could leverage fictional characters: this key has Agent X's signature, but this puzzle has Horus's Eye, so they don't go together.  Or some indicator of when you'll need each piece of information.  If from the start we're being given bits of a later puzzle, there should be some indicator that we don't know enough to work that one.

Some misdirection and confusion is fun.  Too much is overwhelming.

If there are going to be interactive badges, have them spit our some kind of content out early on.  Anyone who tries even a little bit should get some kind of, "Nice try, keep going".  The method of getting that should lead logically to the more difficult and meaningful answer.  Like if you sync with one other badge type, it flashes SOS in Morse Code or "MISS!" in binary or says "GAME OVER" when you wave the LEDS back and forth.  Then we'd know when we're barking up the right tree.

My last suggestion: Give some low hanging fruit.  Make a couple early of puzzles so ridiculously easy that any Defcon attendee will realize this game actually is for them.  TryThis0ne's first puzzle is one such example.  You have to solve it before you can even access the other puzzles.  Anyone who's ever done a newspaper cryptogram can solve it.  Feel free to taunt those who crack them, like, "I was just testing to make sure you were awake, but my dog could solve that puzzle."  After that, ramp it up.  Steeply.  Terribly.  Painfully.

Parenthetically, DEFCON 20's contest, a few easy attempts rewarded you with a taunt, like, "Did you really think it would be that easy?"  If I recall, they were things like guessing Lost's name in the URL, and messages hidden in same-color text on the HTML page.  Those messages were actually encouraging.  They sent a clear subtext: "Hey, you're smart enough to try the obvious things, and you found something.. not something useful, but something.  You can do this."

Now for the good points:

In the badge talk, Lost mentioned a goal that he successfully accomplished: He wanted the game to be more social.  That definitely worked.  I found myself talking to more people on the first day than I've talked to for entire cons.  People were excited to share and help and try to beat the challenge.  We were holding up badges, talking about them, trying to figure out what made them tick.  We were looking at each other's lanyards, trying to figure out why we needed all three...

He also continued the backstory mythology from last year, of the Brotherhood of Horus and secret societies.  There was mention of a comic book, and I'm looking forward to that.  I wrote a story for this year's short story contest based on the clues from last year's badge contest, so I'm looking forward to see how next year's mythology develops.

The contest was also inspiring.  Lost did a great job both years of making us curious.  These puzzles remind me that I'm smart, and they bring back the feeling I had as a kid, when I'd excitedly try the brainteaser every Friday at school, and I'd usually win.  It helps me remember that I love puzzles, and that just because I've aged and experienced failures and forgotten how to do grade school math doesn't make me any less capable than I was as an eight year old.

The hands-on aspects of the Badge Challenge is essential and awesome and inspiring.  It lets me participate in Defcon in a way that makes me feel I could participate in "higher-level" contests, if I wanted.  The badge challenges have made me feel like I belong at Defcon and I'm not just a poser or a tag-along.

After DEFCON 19, Roland and I were inspired to do more puzzles during the year, but we didn't follow up.  This year, we did.  We found TryThis0ne.com, which is a site full of puzzles and hacking challenges.  And we started playing a new MMORPG, The Secret World, based on its inclusion of real puzzles and crypto that you have to actually solve before you can complete quests.  My brain cells are grateful for the exercise.

A questioner at the badge talk Q&A asked about online resources for doing more puzzles, and he was directed to Martin Gardener (possibly these sites, Puzzle Playground and Math Puzzle) and Notpron.  I haven't checked those out, but if I tire of TryThis0ne and TSW, I have a fallback plan.

Most of all, I look forward to the badge challenge at DEFCON 21!  Maybe with some practice, we'll get a little further next year.

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Monday, August 8, 2011

Defcon 19 Badge Contest: In Specific

The grand post probably none of you have been waiting for.  My previous post is an overview of the badge contest.  This post gets into the very detailed list of clues and theories and musings.  It will only be interesting to participants of the contest, and even then, we only actually solved a couple of things.  So if you're looking for answers, it's likely that here you will only find more questions. :)

That being said, I stole got a few solutions from other people who were weak and capable of being social engineered willing to share their findings.
First, the badge.  Round, with a notch.  Different numbers on different human badges.  The notch seemed to be the same on every badge with the same number.  Inhuman badges were not round.  I do not know if they had notches.  I'm pretty sure inhuman badges all had the same number for the badge type, i.e. (C)ontest badges were always 60.

In the center of the badge was an Eye of Horus.  At the top of the badge was a keyhole.  I was pretty sure it matched a key symbol someplace which would reveal something in the eye or other parts of the cut-out.

The lanyard contains a series of binary, separated by colons (:), double colons (::), and Defcon logos (smiley-face and crossbones), which we dentoed with an "x".  There seemed to be two sets of binary numbers.  The second set was separated by periods (.) and had a few non-binary characters which spelled "1o57".  Obviously LosT's name.  One of the first things I did was make a .txt file with an array of these number, and when separating them by :'s, I noticed they were in 12-bit groups with the x placed in different spots.  We tried a number of different crunches on this data, i.e. looking for ASCII characters, translating into hex, etc.  Roland thought of trying to order them in order of where the x was, and we found there were two rows with the x in the 8 position and two in the 10.  The rest were unique.  This turned out to be a distraction.

We found out from chatting with someone the next day that the binary was a program: PDP-8, which is simply used to square numbers.  We took this as a clue that something needed to be squared.  But this was also a red herring.  In fact, the numbers were simply a data set used to hide another message, but not important in and of themselves: see steganography.

I learned on Saturday that these characters were used against another clue, which we had noticed in the program: ":: HACK UPON XYLEM ::"

I had searched for Xylem on the internet, and found it was a botany term, and spent a few minutes following some false leads there.  In reality, this clue worked like this:

HACKUPONXYLEM
1110110000x01: L
0x11010010100: A
0110x10010011: U
1111000x00100: N
11x1101101000: C
x101010010000: H
111x000100001: K

And so on.  It spells: LAUNCH KEY NOPMYX.  From previous clues, we knew there was one or more secret sites at http://www.defcon.org/1057/???  This was listed in the program.  We'd tried http://www.defcon.org/1057/1057, and just http://www.defcon.org/1057, and both of those gave us LosT mocking us, even in invisible black-on-black text, though I did write down everything from both pages (ha).  But NOPMYX (case sensitive) goes into the URL, and opened a page with all the clues required for the Z-Agent part of the puzzle.  More on that in a second.

Meanwhile, I researched Eye of Horus math.  Each part of the eye is a fraction, and I tried to apply that knowledge in all kinds of ways, but was only met with frustration.

There was some kind of Eye of Horus puzzle on the pages of the book, and we both beat that one to death but never figured it out.  Some of the eyes had red coloring in the inside (1/2), and some had red on the eyebrow (1/8).  Some had dots over the eye, one through five, and each of these was unrepeated.  These were only on even-page-numbers, but not every one.  They appeared next to Chinese (or Kanji) numbers 1-4.  Here are some examples:


LosT tweets on Sunday clearly indicated there was some way to decode that, possibly in the context of the One Time Pad (more in a bit), but we never did solve this.  Some of the theories we tried:

1. The positions of the eye matched the Chinese characters, either in decimal 1-4, or as a squaring function starting at 1 (1,2,4,8), starting at 2 (2,4,8,16), or starting at 1/2 (1/2, 1/4, 1/8, 1/16).  On pages with multiple eyes, we added the numbers, and tried various functions with the dots (multiplying, repeating that digit, etc.)  On the Speakers pages (pics in a moment), where the talk title started with a HUGE CAPITAL LETTER (yeah, I noticed that first thing), we tried various processes to find letter positions, but nothing helped.  The according to LosT's tweet, about decoding the numbers against the eyes, we tried all of the above also against the page number itself -- subtracting, adding, halfing, quartering, and so on.  We ran a lot of those against a number that later showed up on the "candy" website.  More later.

In a nutshell, we never figured out what the eye code was all about.  (Badge numbers didn't seem to correlate here either.)

Where to next.  Here are some clues from the program I tried to pay attention to:


Not sure what was up with the Rollieflex, an old-timy camera, but the number700005 seemed important, since they're part of 1057.  I also never figured out what was going on there on page 33 (the tattoo points there).  I did notice (before realizing it was page 33) that those tears in the film strip look a little like keyholes....  So I lined up the badge keyhole to all of them and nothing interesting fell out.  ARGH!  I also lined up the key to this:


And there, some cool things appeared through the gaps, like "another puzzle" and "used to unlock" which ought to have meant something, but what?  Coincidence?  Nothing else I aligned the badge with in the program gave me anything either.

Other clues pointed back again to that damn film strip, especially the the last "keyhole" on the bottom, but nothing loosened up there.

The most exciting of the above clues was the one thing we actually did that everyone else struggled with.  On Thursday, Roland and I both noticed it, and said, "That looks like shorthand!"  Both of us have parents who once knew shorthand.  But with them far away, we struck out to transcribe it ourselves.  It was really frustrating, because shorthand is designed to squish as much info in as small a space as possible.  This made it hard to look up in reference guides, because a lot of the strokes are almost identical, defined by things like length and direction the pen was going when the curve is made.  But after long hours with Gregg's Shorthand Dictionary, Roland found the very images which had been photoshopped into the program.  By Friday, we knew the shorthand spelled: The password is Little Sister.

Very exciting, but not a lot of good when we didn't know what the password went to.

From talking to a few people in the hall and talking to LosT, I'm pretty sure we were one of the first people to figure this one out.  A tweet the next day, giving this hint: If you can read the "kiss"- ask an older person or fans of the Mighty Boosh- I'm old greggg! indicated some people might have struggled with even knowing what shorthand is.

So we're pretty proud of that one.  Our best achievement unlocked in this game.

We googled "The password is little sister" and it was something of a Googlewhack.  There was only one link for this.  Easter egg, or clue for next year?  It didn't seem to contain anything useful, just a chapter from a Harry Potter fanfic, but given the title, I know it means something: Scatter My Ashes Where They Won't Be Found.  (The clue "found" was oft-repeated.)

We also found all the stuff on the CD.  Actually, it was on the website: http://www.defcon.org/1057/badge but the link was from the CD, so I shall refer to it thusly from here on.

On the CD were a large number of clues, which we mostly ignored because we kept forgetting about them.  They were in a .zip file, and I was mostly on my phone, so it was inconvenient to return to the MacBook and netbook and so on.

But there was a .pdf copy of the crypto-wheel for convenient reference.  This wheel was also printed on a massive decal in the main Rotunda of the con.  Truly awesome.  Here's a pic of the wheel for reference:


This wheel involved a number of puzzles, the easiest of which was the message encrypted in the numbers printed at the bottom of the large hall signs for the con.

As far as I could tell, the numbers were the same on every sign, which was sort of frustrating, given the incomplete feel of the message.  Here it is, letter for letter, with no typos.  I've used a slash (/) to indicate probable word separations:

WE/OENETRATE/YOU/RATE/YOUR/SECURITY/LEVELS/LOOK/WITHIN/YOURSELF/WHERE/THE/EYE/LACKS/MESSAGE/THERE/HOBOES/THUD/OF/HORROR

I believe the "O" should be a "P", so it would say "We penetrate you", however this was most likely not a mistake.  I have a theory on this which I will discuss later.  I focused a lot on looking for a message where the "eye lacks a message".  A number of other clues had a similar vibe.  This made me also focus again on page 33: Two of those "keyholes" aligned with words in the center of the eye of the badge, but the third one pointed at a blank spot.  But none of the other gaps revealed anything.

HOBOES THUD OF HORROR is an anagram for "Brotherhood of Horus".  Brotherhood has 11 characters, which matches a number that came up later (on the "Candy" page), but using it as an OTP key didn't work.

Ok, so the Z-Agents.  We didn't go through this process ourselves; we only found out about it afterward.  Above, the binary puzzle led to http://www.defcon.org/1057/NOPMYX.  That page instructs you to find the Z agents (a handful of people with "Z" badges) and include the passphrase from earlier (The password is little sister) on an Ace of Spades card.  They would give you a security question, which you would answer with "Every day is Halloween", and they would reply "Damn right", and they'd give you the next clue.  I'd love to include some of the specific text, but the Defcon website is down today.  (Did they get hacked? lulz.)

We didn't jump through those hoops, because we were told the next clue was "Candy".  Which led to http://www.defcon.org/1057/candy.  On this page there was a striking image of the Sheep of the Damned, which also appeared on the CD.  I still don't know what this image had anything to do with it (we briefly checked its metadata for anything interesting, too) but here is the text from the page:

You have found us.  Do not trust the SLEEPER AGENTS you may have discovered.  Send the phrase: The Jamie Dodger has been eaten to:
 28    14 19 28 39 4 31 28    18 11 36

You may be wishing I would speak to you, or illuminate where you may find the key.  It's in that place where I put that thing that time.

Wait for a return from the postman.

Jammie Dodger is probably another Easter Egg.  A Jammie Dodger was used as a self-destruct button on the TARDIS in a recent Doctor Who episode (which I have not yet seen), and was used less-interestingly in a number of other Doctor Who episodes.

We did a view source and noticed the extra spaces.  Those did not appear on the page itself.  That threw us off:  We knew we were looking for a One Time Pad (OTP), but weren't sure if it would have 11 characters or 13 (the spaces indicating to skip those characters or bring them over directly).  We spent lots of time looking for and finding strings of characters and numbers of these lengths, including doing lots of math and other funny business to various things, but to no avail.  We knew from a tweet that it had something to do with the program, specifically the speaker/talks pages with the giant letters, but didn't know which letters to take as the OTP, and spent a majority of our time trying to wring the secrets from the eyes at the bottom of pages.

Turns out the answer to that was much more simple.  By that time we were spying on talking to the group in the chill out room, and someone told us it's simply the first 11 large letters on the talk descriptions in the program.  No advanced maths required.

The contest had already been won by then, but we kept plugging away at it.  We found the numbers translated to E L O S T B O Y N E T.  Drop an @ and a . into the spaces hidden in the source, and we have an email address.  I emailed the passphrase, and exactly one hour later, received this reply:
We have verified that agents have compromised our communications channel.

You need to identify the compromised H, and replace with the Z.

We have verified that there is only one H value that has been compromised.

You may use the SUN/MOON to verify, you do remember how to calculate those, correct?

When you identify the compromised H, analyze and report.  The message stream will identify for you a name.

Report to the identity here:

_____________@%LosT 0x2E Organization

Within your message confirm the compromised H, as well as the sum of the moons and stars.




Sent via phone. Please excuse typos.

Now, by this time, we knew the final answer was 108 (obviously a Lost TV show Easter Egg) and something else emailed to eban@1o57.org.  We had heard they got 108 by adding 48 + 60, and they got those two things from the badge somehow.  Something to do with Log12, and the notches on the badges, and looking at the front and back of the badge (sun/moon hints) and I'm not that far along in math so ???  We were trying to reverse engineer the answer, and really wanted to know how they got to it.  But as we worked on it, it became apparent there was more than one way to get there.  We were on to something that had nothing to do with Log12, but couldn't quite make it work.  Partly because I hadn't gotten all the badge numbers and notch positions recorded.  This was Sunday evening by this time, so...

But we did notice that if we used the crypto-wheel, and took badge notches and lined them up, and then reversed the badge, and took both of those numbers that the notch pointed to, and added them, we got numbers that correlated with letters in ASCII.  We also tried subtracting the badge number, and also got letters.

Here's an example.  I have badge number 30, and the notch is in the "2 o'clock" position.  That points to 16 on the crypto-wheel.  If I flip the badge (sun/moon clues), it points to 99.  Add them, it's 115, which is "s" in ASCII.  If I subtract 30, I get 85, which is "U" in ASCII.  Any badge with a 5 o'clock or 7 o'clock notch will give the number 116 which is "t", and when we subtracted some of those numbers, those all gave nice neat ASCII letters, too.  It was very non-arbitrary, so we know it meant something, but that's as far as we got.  Now that my mind is fresh and I have a proper desktop computer, and all these details organized, I'm thinking of how easy it would be to go further, but things were much different Sunday at 6pm in the hall with a laptop. :)

I had another theory, related to the clue about the compromised H (human).  As near as I could tell, the only badge number without a notch was "3".  I remembered something from the day before (a clue I haven't talked about here yet):


(There were two goatse clues, the other was a QR taped to the rotunda crypto-wheel, but those were undoubtedly one of the many people messing with us).  On the same day, a footprint appeared in tape on the "24" position of the wheel in the rotunda, at 23 degrees.  I searched the area it pointed to a while, and found that someone was holding the clue I should have found: A coin with "33" printed on it, and a sketch of Anubis? 


All of the coin stuff aside (that is a WHOLE other story!), everything is pointing to that position on the wheel.  Not only that, but remember the message before, decrypted from the crypto-wheel, where the O should have been a P?  That was the "3rd" character in, and a "24" on the wheel.  If agent "3" was "compromised", they might have sent us the wrong character.

What we really should have done day one was pay for a print out of the wheel.  I suspected at some point we'd have to rotate this wheel, especially when the Z was a ?  What I really wanted to do was rotate the Z to the "24" position, and start trying to decode all kinds of things using this.  But without a paper copy and a pair of scissors, this was extremely difficult.  We had to manually count backwards five spaces any time we wanted to check something, which was a real pain.  So we didn't get very far down this track either, but I know it means something, and probably would have led us to the same answer those other guys got with the Log12 nonsense.

There were a number of other clues we never used.  Most we didn't even spend much time on, and a few of them I kept in the back of my mind.  Something kept niggling me.. that "where the eye lacks message".  On Sunday, the rotunda wheel got a few additions.  Most had been kicked off by foot-traffic by the time we got there (someone told us about it, and I saw the tape).  The Eye of Horus had a sicker of the "33" tattoo design from the program, and this:


It's just an "o" with some lines on the side, kind of like an eye.  The left eye "lacks message".  There were also a lot of tweets coming from @1o57 about suns and moons being the same thing (I will post all of those in a bit).  So I looked up more Egyptian mythology, and learned that Horus contains both the sun and the moon (because he is the sky).  He and Set got into a fight, and Horus lost is left eye, which is the moon, and that's why the moon is darker than the sun.  And here we have a left eye with nothing in it.  The downward point on the Eye of Horus on the crypto-wheel also points to that left eye in the Defcon logo.

This one drove me crazy, partly because Roland thought it didn't mean anything when I was so sure it did, and partly because it was important precisely because there was nothing there.  I was told when there was nothing there, that's where.. something would happen, but I didn't even have that part of the message ("Where the eye lacks message there..." and it cuts off).  There what?  I guess I'll never know.

The other rotunda had its own decal.  At the cardinal points there was a schematic-looking thing that I learned was to a logic gate.  At the inputs of each, there were Chinese characters.  Most were numbers, but a few were not.  Here's a picture of one:


And a close-up:



We never got very far on that, though I wanted to do some truth tables, and I noticed there were four sets of three-digit binary groups on the lanyard (010, 111, 011, 100).  LosT tweeted that we shouldn't worry about the logic functions but rather the mathematical functions these imply, but forget that! :)  Someone else mentioned this puzzle had something to do with narcissistic numbers.

P.S. One thing I learned through all this is that Wikipedia sucks at math articles.  They all assume you have mid-college-level math already, and don't do a good job of explaining how things work in a clear way to someone who stopped at pre-calc 20 years ago.

Before I do a raw data dump of all the other clues we noticed but didn't do anything with, here are all the Easter Eggs detected:

  • 108 is a recurrring number from the awesome TV show Lost.
  • Jammie Dodgers are used in a number of Doctor Who episodes, including as a self-destruct button.
  • The numbers 1057 (Lost in l33tspeak) where everywhere, including in the Eyes of Horus on the pages.  (More on that in a sec.)
  • Scatter My Ashes Where They Can't Be Found fanfic.  I wondered if this had anything to do with a tweet made about something Dan Kaminsky said, "Harry Potter, properly understood is a story about the epic consequences of losing one's password".  Or I could just be catching acquired schizophrenia from doing these damn puzzles. :)
  • The time, 8:15 on the Day 2 Clue, and 23 degrees.. these are three of the numbers from Lost the TV show.  Some of those numbers also appear on the crypto-wheel (4 and 16).  The Lost number I never noticed is 42.  Interestingly, this is the inverse of "24" which is the position on the wheel I thought Z should be rotated to.  (There was a badge number 42, but nothing to call it out as special.)

When I did some Egyptian fraction math on the eyes in the program, I got a bunch of nifty but apparently-useless fractions.  I'll be including pics from my notebook, so you can look at them there, but the important thing to note: The numerators were 1, 5, and 7.  1057 again.  Accidental?  I doubt it.

Photos of things we found laying around in the Rotundra:

And the coins:


There are actually three coins above, but I photographed both sides.  On the coin with the arrows, they point to the edge, where some kind of code was drawn.  It looked something like Morse code, but with some /'s and a < and some dark blocks as well.  I scribbled these down in my notebook, but am not confident in my ability to capture it well.  I dismissed this info, because Lost was standing there, and he told us the coins were just the goons fucking with us.  I didn't recognize him as being Lost, and tried to argue with him, and it was all embarrassing and all that, but when I found the "Anubis" coin the next day, I knew that he was fucking with us more than the goons.

There were two black lines taped at positions "47 - U" and "4 - E".  I don't know when these appeared, but I noticed on Sunday.


We found the forum entries, and I puzzled over those looking for meaning.  Found the "stop" error.

There is a QR code in the video, but I ran into supafraud Saturday night, and asked him.  He assured me it contained no clues, just a website and video of him messing around to be funny.

From the talk, I took a few notes.  I focused mostly on LosT's quote from Amazing Grace: "I once was lost but now am found, was blind but now I see".  I was hoping to get to replace a 1057 or Lost with found or some equivalent, but that opportunity never appeared.

And all of @1o57's clueful tweets: (speaking of which, http://ten-five-seven.org/ was 404ed the whole weekend, and still today.)

HINT: Digital logic- consider the mathematical functions implied by the types of gates represented, not simply as taking boolean values

HINT: If you can read the "kiss"- ask an older person or fans of the Mighty Boosh- I'm old greggg!
HINT: there are LOTS of people creating FAKE clues. Like most of the red shirt goons :) If it's not elegant, it's not me ;)

HINT: there are Z badges floating around the conference.....

Hint : if you have passed a card to z and are stuck- you are now dealing with a OTP. And you have the key

Hint: The eyes on the bottom of the pages are used against the page numbers for decoding...

The otp info you are looking for is in the program

If I SPEAK about the TRACKS that BIG foot left, I might break the LETTEr of the law.

The moon can sometimes appear as bright as the sun, depending on how you look at it.

H3 agents are rogue.

The sun and moon are opposed..kind of

Ra stands in opposition to horus

Every badge has both a sun and a moon

The dial is a sequence. It has a name. So do the badges

The sun can be seen with the naked eye. So can the moon.

Sun is position. Directly. Moon is position , directly. Every h has a sun and a moon
I noticed some ogham written on the keys in the skull pic from the CD.  I heard this image was from some previous Mystery Challenge, and like I said, we kept forgetting to look at the stuff from the CD.

And... all the notes from my notebook.  This doesn't include any of the text files or Excel files or most of the things Roland worked on.


This marks the end of my data-dump.  Maybe it will come in handy next year, or help other people who were working on the contest. :)  I really look forward to working on the next one.  Thanks again, LosT!

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Monday, February 7, 2011

Links of the Week

Every week I post a lot of fun and interesting links in Twitter.  Last week was no exception.  Here is an aggregate of some of my favorites.

Writing & Fiction

I'm pretty excited about a new book called "How to Write a Sentence and How to Read One".  Here's an except.  In the spirit of this, the author has listed a few of his favorite sentences here: Stanley Fish's Favorite Sentences (and Mine, too)

I posted a few of my own favorite sentences, from a series I'm currently reading, Gormenghast by Mervyn Peake.

And while we're on that, Strunk and White vs. Stanley Fish at the Boston Globe.

I learned a new way of spelling "teh internet", "t'internet" from this blog post, Why Being an Indie Author is More Difficult Than It Sounds.

There's a documentary on H.P. Lovecraft, called Lovecraft: Fear of the Unknown.  I love biographies of the old-school sci-fi and horror writers.  So inspiring and nostalgic.

I listened to an awesome short story called Schrodinger's Cat Lady on the Escape Pod podcast.  What a fun story!

Here's a blog post about publishing and piracy called, Writing on the High Seas.

Science

Carl Sagan's old Cosmos series is up on Google Video for free viewing.  I watched all of these last year, and they are very worth it.  He cannot disguise his passion for science.  The retro charm of this show only lends enjoyment, and most of the science is still accurate.  Here is Episode 1.

Speaking of Carl Sagan, here is the much-shorter excerpt, A Pale Blue Dot.  If you don't have time for 13 episodes of Cosmos, this one is less than four minutes.

The Kármán vortex street caught my interest.  What beautiful fractals in the clouds. 

I also discovered the beautiful Faroe Islands up north of Ireland and west of Norway.  The tradition of growing grass on their roofs came from the Vikings, who would build houses by tipping their ships upside down and growing turf on top.

And I found a huge source of free documentaries at Top Documentary Films.

There's a short TED Talk called How to Start a Movement, about the science of leadership.

Entertainment

Best superb owl commercial of the week?  Watch this Volkswagen Commercial featuring Darth Vader.

Leavenworth, WA has started a new marketing campaign, featuring Woody the Nutcracker in a new rap video.

News

An Iowa Eagle Scout testifies to the Iowa House of Representatives in favor of gay marriage.  You see, he was reared by two mothers.  His story is touching.

Speaking of touching, here's a video about the protests in Egypt.

In a story from Russia fit for a cyberpunk novel, a suicide bomber blew up prematurely when she received a spam text.

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